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Monitoring of Upper Limb Rehabilitation and Recovery after Stroke: an Architecture for a Cloud-based Therapy Platform

Lookup NU author(s): Dr Simon Woodman, Dr Hugo Hiden, Mark Turner, Stephen Dowsland, Professor Paul WatsonORCiD

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This is the authors' accepted manuscript of a conference proceedings (inc. abstract) that has been published in its final definitive form by IEEE, 2015.

For re-use rights please refer to the publisher's terms and conditions.


Abstract

Amongst the therapies available to stroke sufferers, one that is gaining attention is the application of video games to encourage therapeutic movement. The Limbs Alive project at Newcastle University has developed a system that gathers therapeutic game data from patients, uses statistical tools to estimate a number of performance metrics and presents the results to patients and clinicians via web applications. This paper describes the architecture of this system and outlines the various technical challenges that were overcome, including in security and deployment.


Publication metadata

Author(s): Woodman S, Hiden H, Turner M, Dowsland S, Watson P

Publication type: Conference Proceedings (inc. Abstract)

Publication status: Published

Conference Name: 2015 IEEE 11th International Conference on e-Science

Year of Conference: 2015

Pages: 381-390

Online publication date: 26/10/2015

Acceptance date: 01/01/1900

Date deposited: 16/12/2015

Publisher: IEEE

URL: http://dx.doi.org/10.1109/eScience.2015.29

DOI: 10.1109/eScience.2015.29

Library holdings: Search Newcastle University Library for this item

ISBN: 9781467393256


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