Making Computing Science Students More Employable with Problem-Based Learning and Cross-Site Teamwork

  1. Lookup NU author(s)
  2. Marie Devlin
  3. Professor Chris Phillips
  4. Dr Lindsay Marshall
Author(s)Devlin M, Phillips C, Marshall L
Editor(s)
Publication type Conference Proceedings (inc. Abstract)
Conference NameInternational Conference on Engineering Education and Research (iCEER)
Conference LocationMelbourne, Australia
Year of Conference2007
Legacy Date2-7 December 2007
Volume
Pages
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Computing Science graduates need a global perspective of the software engineering industry to make them more employable. As well as gaining the technical and academic skill levels expected from their discipline, students must now learn to operate in ‘virtual teams’. This paper describes how we changed the curriculum of our Software Engineering Module at Newcastle University to incorporate problem-based learning and distributed team working in collaboration with Durham University as part of the ALiC project, (Active Learning in Computing), a Centre for Excellence in Teaching and Learning project funded by the Higher Education Funding Council for England. The module involves working with our industrial contacts to ensure realism and has received positive feedback. The paper describes the assignments, assessments and collaboration technologies we used during the module and details tutor and student experiences and the lessons learned.
PublisherInternational Network for Engineering and Education Research
NotesProceedings on CD-ROM. Session : Industry, Problem and Project Based Learning. Paper no. 5. 11 pp.