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Magical Realist Design

Lookup NU author(s): Dr Tom Schofield, Professor John Bowers, Dr Diego Trujillo Pisanty

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This is the authors' accepted manuscript of a conference proceedings (inc. abstract) that has been published in its final definitive form by ACM, 2020.

For re-use rights please refer to the publisher's terms and conditions.


Abstract

We expand the critical scope of HCI by discussing features of Magical Realism, a body of literature with roots in Latin America but now global in scope. Through the discussion of our failures to treat the canon of Magical Realism as a resource for designing an augmented reality app for children we expand to consider how the world view of Magical Realist literature presents challenges for design and new critical perspectives particularly around temporality, techno-politics, and reality and presence. We conclude by asking what a truly Magical Realist design practice that resists moves to treat literature as a resource to be used preferring instead to approach it as a context of engagement.


Publication metadata

Author(s): Schofield T, Bowers J, Trujillo Pisanty D

Editor(s): Audrey Desjardins, Marianne Graves Petersen, and William Odom

Publication type: Conference Proceedings (inc. Abstract)

Publication status: Published

Conference Name: Designing Interactive Systems

Year of Conference: 2020

Pages: 1873-1886

Online publication date: 20/07/2020

Acceptance date: 09/04/2020

Date deposited: 20/07/2020

Publisher: ACM

URL: https://doi.org/10.1145/3357236.3395530

DOI: 10.1145/3357236.3395530

Library holdings: Search Newcastle University Library for this item

ISBN: 9781450369749/20/07


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