Toggle Main Menu Toggle Search

Open Access padlockePrints

A parallel VRML97 server based on active objects

Lookup NU author(s): Thomas Rischbeck, Professor Paul Watson

Downloads

Full text for this publication is not currently held within this repository. Alternative links are provided below where available.


Abstract

The Virtual Reality Modeling Language, VRML97, allows the description of dynamic worlds that are responsive to user interaction. However, the serial nature of current VRML browsers prevents the full potential of the language from being realised: they do not have the power to support huge, complex worlds with large numbers of interacting users. This paper presents the design of a scalable, parallel VRML server that has been built to overcome this barrier. The server distributes the task of storing and computing the changing state of the world across a cluster of workstations. Clients connect to the server and receive information on their current view of the world, which they can then render. The parallel server is implemented in Java, utilising a new active object model called SODA (System Of Dynamic Active Objects) that is also described in the paper.


Publication metadata

Author(s): Rischbeck T, Watson P

Publication type: Conference Proceedings (inc. Abstract)

Publication status: Published

Conference Name: VECTOR AND PARALLEL PROCESSING - VECPAR 2000

Year of Conference: 2001

Pages: 47-60

Library holdings: Search Newcastle University Library for this item

ISBN:


Actions

Find at Newcastle University icon    Link to this publication


Share