Toggle Main Menu Toggle Search

ePrints

Factoring user experience into the design of ambient and mobile systems

Lookup NU author(s): Professor Michael Harrison, Professor Christian Kray, Zhiyu Sun, Huqui Zhang

Downloads

Full text for this publication is not currently held within this repository. Alternative links are provided below where available.


Abstract

The engineering of ubiquitous computing systems provides important challenges. Not least among these is the need to understand how to implement designs that create a required experience for users. The paper explores a particular class of such systems for built environments. In particular it is concerned with the capture of experience requirements and production of prototypes that create experience. The aim is to develop methods and tools for such environments to enable the crea-tion of particular sorts of experience in users. An approach that combines the use of scenarios, personae and snapshots with the use of prototypes and models is de-scribed. The technique aims to elicit an understanding of the required experience of the system and then create a design that satisfies the requirements.


Publication metadata

Author(s): Harrison MD, Kray C, Sun Z, Zhang H

Editor(s): Gulliksen, J., Harning, M.B., Palanque, P., van der Veer, G.C., Wesson, J.

Publication type: Conference Proceedings (inc. Abstract)

Publication status: Published

Conference Name: Engineering Interactive Systems: EIS 2007 Joint Working Conferences

Year of Conference: 2008

Pages: 243-259

ISSN: 0302-9743 (Print) 1611-3349 (Online)

Publisher: Springer

URL: http://dx.doi.org/10.1007/978-3-540-92698-6_15

DOI: 10.1007/978-3-540-92698-6_15

Library holdings: Search Newcastle University Library for this item

Series Title: Lecture Notes in Computer Science

ISBN: 9783540859918


Actions

Link to this publication


Share